Unreal Engine 5 development
C++ and Blueprints. We design and build the gameplay systems your game runs on.
Game development studio · Unreal Engine 5
In Slavic folklore, the domovoj is the spirit who keeps a house running while nobody is watching. That is our job on your game: the systems, the interfaces and the release, built quietly and properly.
[ Hero animation · stage reserved ]
01What we do
Bring us in for one discipline or the whole stretch. We work inside your repo, your pipeline and your schedule.
C++ and Blueprints. We design and build the gameplay systems your game runs on.
We build interfaces from your designs and make them feel right on a gamepad, not just a mouse.
Steam Deck ports, performance passes, and finding out why the game crashes.
Builds and Steam, then crash reports, player reviews and patches once the game is out.
We set up the translation pipeline and check every line where players will read it: in the game.
Gameplay events wired into the build, and dashboards that show what players actually do.
Every build is checked automatically before it reaches your QA team.
Editor plugins built around the way your team actually works.
We help your team bring AI assistants into its everyday development work.
0902Selected work
Out now on Steam
A cozy first-person farming sim set in a futuristic city. Players grow plants, cook the harvest and turn a small apartment into a rooftop garden. We built the code and the UI.
03Contact
Tell us what you are building and where it hurts: systems, interface, performance or release. We are used to working under NDA.
Start a project